1/22/2023 0 Comments Twilight 2000 rpg![]() A good approach to Twilight: 2000 would offer a variety of missions that could be completed different ways, using different skills and different vehicles. Just as with MegaTraveller 2 and it's open-world approach with lots of side quests, there's a nucleus of a good game here. ![]() ![]() Part of me likes that this recent one involves a medical skill. I leave you still trying to figure out this mission, hoping there aren't that many total missions in the game. Hey, man, those people were almost dead when I got here. I keep accidentally injuring the peasants during the ensuing firefight, which affords me no reward from the city's leader even if I run around healing them afterwards. Arriving in the city, I find that there are five Czarny soldiers running around and a bunch of wounded peasants standing in fixed spots. Mission 4 asked me to go Pilica again, where Czarny's forces have inflicted casualties. ![]() Getting destroyed in a version of quick combat, but for vehicles. (I never got to drive a tank in the Reserves that's a special MOS.) I figured that maybe now I can take out that bastard who keeps interrupting my travels, but my first few experiences with "vehicle combat" have not gone well and I'm struggling to master the interface. My reward for Mission #3 was an M1A1 tank, delivered conveniently to the garage at headquarters.
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